A wave based first person shooter.
This game prototype was made using Unreal Engine 4 for a piece of coursework in the Games module I took at university. It's inspired by Treyarch's Call of Duty Zombies, of which I'm a fan, and as such contains a few hidden easter eggs hinting at a deeper story. The player must fight off waves of enemies in order to advance. Every 5 rounds there's a boss round which allows the player to advance to the next room and collect a gem. The 4 gems can then be used to summon the final boss. This game is available to download from Google Drive via the globe icon in the header.